Onda

Onda

Onda – Modern Dating

Year

2025

Software

Mobile Application

Responsibilities

Product Design

Branding

Prototyping

UI/UX Design

Role

I defined the product vision, positioning Onda as a response to the shortcomings of mainstream apps. I led product and UX design, interaction flows, and brand identity, shaping the app into a playful yet emotionally resonant experience. My role was to design a product that could stand out in a saturated market by addressing cultural gaps.

Problem

Swipe-driven dating apps often feel transactional and shallow, failing to create meaningful connections. For Gen-Z audiences in particular, existing products lack expressive ways to showcase identity or connect beyond surface-level gestures.

Solution

Onda reimagined dating beyond swipes, centring on AI-driven compatibility and creative self-expression. Its “Same Energy” system matched people through shared interests and cultural signals, while generative profile art offered a dynamic, authentic way for users to present themselves, making profiles feel alive rather than static.

tyler the creator
+5
Market Gap

The dating market keeps growing, but younger audiences are moving away from endless swipes toward culture, community, and genuine chemistry. Onda positions itself to capture this shift as a global alternative. Prioritising interactivity, AI-driven connection, vibe, authenticity, and shared interests.

Outcome

This project demonstrates how AI can unlock entirely new social experiences. It shows my ability to reimagine a mature market through sharp product positioning and interaction design, focusing on cultural resonance and authentic self-expression rather than incremental feature creep.

Drop me a line if you have a project in mind.

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Email

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Drop me a line if you have a project in mind.

Name

Email

Message

Drop me a line if you have a project in mind.

Name

Email

Message